Well, for the first time, I have attended Quakecon and it was a special one that has not seen the light of day for decades! John Carmack, John Romero, Tom Hall and Adrian Carmack all made appearances together and in separate conferences, but they had a long time to talk. I personally met John Carmack and Tom Hall, and was able to talk to them, especially Hall. The energy was so positive and the showcase on stage was astounding as we saw interviews and speed runs! I even saw That Trav Guy. There was a bit of a disappointing assembly of booths, though. There was some nice art on display and I got a few little trinkets to remember it by, but I was really hoping for more used games or DVD/Blurays or something along those lines. Still, though, the Doom aspect and the meeting of high class celebrities of the gaming world was what made this whole excursion more than worth it.
The Doom lore on display with the retro looking room was so beautiful, it may as well have been a museum exhibit. We saw original drawings, history, original aspects of making doom through both art and lore. Inside the exhibit was a retro room of 90's quality with wooden paneling included. There was an SNES and even Jaguar playing Doom on the screens. The security guard allowed me a photo op, so long as I didn't hurt the controller and put it back where I found it and he was very nice about it. I was just happy to see the items from Nintendo Power to PC Gamer Magazines.
Very shortly after this, I met John Carmack alone with a lady accompanying him. I greeted him and my brother was startled to see that it was, in fact, Mr. Carmack. I told him that we played the shareware version, but we had 6 Megs of Ram and needed 2 more to put into the computer before we could run the game. He laughed and said "There must have been some poor framerate." I nodded and admitted that it was pretty bad, but I still "killed the Bruiser Brothers either way." We got a picture with him and we loved meeting him. He was very down to Earth and loved to talk to us. We didn't geek out too hard and we didn't take up too much of his time. I was honored to meet such a genius in the gaming world.
Soon after that, we hit the LAN party in the next room. There was a lot of nostalgic stuff going on, even one big screen on the wall that had Super Mario Brother Super Show playing. Then there was the trailer for the new Quake expansion! As we were walking through, I found an Eager Beaver Chainsaw, which was the model for Doom! Very soon after that, I met Tom Hall in the... hallway. Once again, my brother was taken aback by the appearance of yet another legend in the industry and original Id Software. I asked him a few questions and he answered them all, and then told me he wanted to go into the arena tournament to see the chainsaw but didn't know where it was and didn't want to look for it in the dark. I happily told him that I had seen it and would lead him to it. He saw it and signed it immediately. Later that day, the rest of the crew in attendance would sign it, Romero and the Carmacks. Tom Hall was a delight to talk to and so nice as to sign my two Doomguy pop vinyls, as one of Doomguy's creators.
One of the biggest highlights of the convention was John Romero playing Doom The Dark Ages classic level. He played the Underhalls from Doom 2 and he began talking about his thoughts on Doom itself, along with some of the stuff he's doing right now. He loved talking about Sigil, telling us how he wanted it to be so hard that it pushes the player to new heights. John felt like if he didn't make it as difficult as it can be, he didn't do his job right. Then Romero talked about the Brand New First Person Shooter That He Is Currently Developing!!!!!!! Well, he didn't go into much detail, but it is definitely happening and we are HERE FOR IT!!!!!!! With the industry the way it is (the way they talked about it sugarcoated everything and did not even talk about the current Id Software layoffs) it is so refreshing to know that our old friends are still stepping up to bat for us.
According to Romero, it is a game that has been in development for sometime and was cancelled. However, he was able to pull elements from that game and save millions of dollars of resources in order to repurpose it for a new game. He is not sharing a whole lot of details about it, but he does say that it is a "Brand new experience like Elden Ring was a new experience." He says that it is a lot of fun to develop with his indie team and he has played through what they have developed so far with great confidence in its performance as a shooter. We really hope to hear more about it very soon.
We watched playthroughs of Quake, Doom, current and classic, and everyone had a lot of fun when the lead singer of Nine Inch Nails showed up on the video screen. The masterful soundtrack of Quake and Ranger's voice actor, Trent Reznor is a legend in the music industry and the gaming industry. He is an outspoken fan of Id's work and he made this Quakecon feel like a real experience. Just being there among Doomsters and Quake Maniacs was fun all its own. We played Quake on the LAN computers, but we also played a title I wasn't expecting to. I've riffed on Quake Champions more than once in the past, mostly because it just wasn't especially intuitive to play and possessed shameless microtransactions. Well, playing it against two worthy opponents was a bit of an eye-opening experience and now there will be a very detailed review of it in the near future.
It was an honor to have such experiences. We didn't get to meet John Romero or Adrian Carmack, but that can be done in the future, if it ever happens. My brother and I were just happy to reunite in an environment we loved and bonding through killing each other in some Death Matching! It was a great experience and we hope to hear about next year's QuakeCon. Time will tell if we go to 31, but being a part of 30 was just what the demon doctor ordered. Let's hope the whole of Id Software will lend a hand in helping the gaming community. Doomsters are of the most loyal fanbases and we're never going to give it up. Make sure to kill all of the demons you can and give them all nine inches of the nails!! Virtua Nails!






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