Doom: The Dark Ages - The Doom Knight


Doom has had some very divisive titles in its day. Doom 4, while very well received, had some fans saying it was too easy and repetitive. Doom Eternal, while also amazingly reviewed, had some questionable mechanics added to slight annoyances. Doom 6, however, seeks to fix all of the problems while also giving us what we truly want in a Doom game. Does it succeed? Obviously, that's up to the masses, but I believe it does a lot more good than it does harm. While not every game mechanic is a masterclass, there are some very nice touches. There is a TON to go over, with a small hint of spoilers, so let's strap up our shields and pull the string!!

The shield, since we're on the subject, is one of those mechanics that was surprisingly well implimented. Unlike the chainsaw in Doom Eternal, they don't force you to use it, nor do they force you to obtain fuel for it after constant use. This may make it seem overpowered, but only for what is now referred to as "Fodder" demons. You want to use it, because there are some seriously overpowered shields that these demonic zombies carry. In some cases, you need to shoot the shields in order to make them light up with heat, then the shield basically shreds them apart when you throw it. The shield is also very handy when you come across the green attacks the demons lay on you. With a perfect block on these, you reverse them into the opponent for more damage. There are also constant upgrades that have secondary effects. The mechanics are so well placed, it makes you want to use it, especially when the enemy has chainguns. If you over-use it, though, you need to let your shield recharge, so try your best to balance the action. 

The weapons line-up also sees a lot of changes. Of all the new guns you get, honestly, there's not really what would be called a "dud" among them. The new skull shrapnel guns, the "Ravager" and the "Pulverizer" are basically the same, but with different overall effects. The Pulverizer was the one that won the day for me because the upgrades to it are a bit more useful. Then there are the two plasma guns, which also have very similar rapid fire, but the Accelerator is so obviously the plasma gun from Quake 3: Arena, so it won my affections. Call me old fashioned. 

While it does lack a chaingun, that's basically nixed in favor of the nailgun. We basically perfected chainguns in Doom 4 and 5, so bringing in a nice taste of Quake is more than welcome. The impaler is your sniper rifle while the Shredder (turtle soup) is the super nailgun. It does what the name implies, especially when you upgrade the ammo to not only do more damage, but also detonate on impact of your shield attack. The chain ball gun is an interesting mix of rocket power without the need for distance, but it is also not among my preferred in the arsenal. It's different, but it's also not all that interesting to use. 

As said in the trailer review, I am so glad they removed that awful spike from the super shotgun. They condensed the arsenal so that you don't need to spend all day looking for each gun in your wheel, so they allow you to choose which one comes up when you need to change guns. So, the shotgun takes an immediate backseat while its double barreled big brother blasts through skulls and turns demons into greasy smears. Thank GOD they don't limit your ammo so terribly at the beginning. That whole, "you should use all of the guns instead of choosing favorites" was a horrible idea to begin with. 

When it comes to the BFC (Ballistic Force Crossbow), let's go with the fact that it does next to nothing to replace the BFG in terms of iconography. It's a powerful oneshot weapon, for sure, and is limited to three shots in order to be used sparingly. It is, however, quite forgettable. I even wrote a great deal of this review before I even remembered to comment on it in the weapons section of this article. It's not terrible or useless, but it just doesn't replace what has been widely considered one of the most powerful weapons in gaming. 

In a genuine show of listening to fans, they stopped the ridiculously implimented platforming sections from Doom Eternal and that is like a kiss of an angel in the midst of bursting demon gore. There are still platforms and puzzles to solve, and they can get a little agitating, but it's not at all to the same degree as to slow the pacing down to a crawl. Instead, you need to look for hot metal and green dead bodies with which to throw your shield. It's pretty straight forward, but sometimes they can be really hard to spot. Again, this is only a moderate nitpick. 

One strike against the game is that it can be a little inconsistant with how the mechanics are pulled off. Sometimes, when the zombie shields are hot, you throw the shield and literally nothing happens. Throw it again, and they're mowed down immediately. You might think this is because the metal is now hot, but the shields do not even change the slightest shade. Sometimes, you'll throw your shield at enemies and it will begin to saw into their bodies for a good stunning effect, other times you throw it at them and it merely does damage or doesn't have any effect. This goes for the blocking in general. Sometimes you block a green attack and it does literally nothing, other times it blasts back at the demon full force. Whether this was a glitch or not is up in the air, but it happens enough times to be very noticeable. This is the same for the melee attacks.

The flail, gauntlet and mace are all stellar weapons. Rather than just making his punches so weak they can't take down the lowliest zombie (coughETERNALcough), you have a limited number of times before you need to recharge. At first, I thought I would stick with the flail because it's awesome. Then I picked up the mace and my mind was immediately changed. You can only use the mace once before it needs to spend a while recharging, but it blasts off their armor almost immediately and does ridiculous amounts of damage that spreads to nearby enemies. It's kind of addicting to see their limbs fly everywhere from such a massive blow. 

When it comes to the demons, that's when this game gets a little wonky. You recognize some of them, and it's really nice to see big commander imps, but there are some that kind of just... are there. The most awesome thing about Doom 4 and Doom Eternal is that you can immediately look at a demon and see what it is. Here, some of them kind of blend together and just sort of die when you shoot them. They have their unique characteristics, but it's not exactly a one-look scenario of "Oh wow, it's those things!" One very noticeable absence is that of the cacodemon. Instead, they're replaced with giant floating tentacle brains in the vain of Duke Nukem 3D. It's like if arachnotrons were suddenly given flight. Arachnotrons get various weapons as well, so you have one that will blast you with lasers and another that will shoot you with a chaingun. It's all a very mixed bag. 

Glory kills are now only for the second tier demons and higher, which is a massive improvement. Rather than spending ridiculous amounts of the game melee killing every demon, it's limited to a much more digestible mechanic. There's also demons in armor that needs to be broken before you can actually do your gory murder kills, so there's a nice little added difficulty along with the fodder. There are also giant spider demons and mancubi to consider. Then there are the empowered demons that not only need to be slowly chopped down, but also ones that require you kill the demons around them before you can do any damage. 

Rather than having a boss fight in each level, you need to take down a handful of empowered demons. This is nice but I was lamenting the lack of boss battles as a result. Then you get to the later levels and you get a nice smattering of boss battles to sate that hunger. In a small stroke of genius, it created a need and fulfilled it very, very well. These battles range from the top tier demons to a traitorous Makyr known as The Kreed. Killing that pompous gas bag was a wondrous breath of fresh air with multiple tiers and massive disrespectful smashing of his face. Satisfaction hardly scrapes the surface of that feeling. 

The story is also a great upgrade from Eternal. It's not nearly as much, though it is a bit more than Doom 4, which is a nice little blend of moderation. You don't need to go into flashbacks and it doesn't give you the origin stories or anything like that. Instead, it shows you how important the Doom Slayer is to the sentinels and how far they will go to get him back into the fray. You even develop feelings for your commanding officer, who turns out to be very important to the plot, as she is, in herself, a plot device. You want to go after them and you want to see him succeed so that he can help the king and those who protect the realms from Hell's evil. 

One element that could have easily broken the game to pieces was both the giant mech suit and the dragon riding. Much like Batman Arkham Knight's Batmobile mechanics, these could have taken up 60% of the game and thrown the ripping and tearing out the window. This would have been a massive blow, but instead it's only for a few small sections of the game. That being said, the dragon was a bit of a lowpoint. The dodging and empowering features it possessed were not among the most stellar and it got to be a small annoyance when the dragon appeared for you to get on its back. Thankfully, it is a far cry from being outright cringeworthy. 

The titan battles in the mech suit are fun, and you get plenty of it while, once again, not being overbearing. The dodge mechanics are still weird, but it's still a lot of fun bashing the gargantuan titans in the face. You also get to step on normal demons, as well as mow down a ton of structures, especially in Hell. Given what happens to Earth in Eternal, it's a great feeling to pay them back in kind and bash their realm into oblivian with a swoop of your giant mechanical arm. 

Now for the big question: Where does this fall in the Doom Top 10's list? People are going to call me names and tell me I'm wrong, but I'd put this at #5, shoving Doom Eternal down a peg. By all means, the comments button is at the bottom of this article, but I will stand by that comment. In terms of Doom 4, it is a contender for the mantle, but it lacks a very important point: Being a Doom game. When you see the demons in Doom 2016, you know that this it is a Doom game and you recognize almost all of the demons. Doom The Dark Ages does feel like a Doom game, but it is so unsaturated and blandly colored that it can be mistaken for a mix of Doom with the color pallet of Quake. Is this a bad thing? Not especially. It does, however, make it a bit overly dreary. 

Another MASSIVE loss is that of the soundtrack. It's not a bad soundtrack, but it lacks the gravitas of Mick Gordan's spark of genius. It's kind of hard to notice the music in this one. The only real time I ever even paid any attention to it was when the Doomguy sails a demon barge through Hell's gates in order to get back to the mortal plane, and yes I know how that sounds. It sounds awesome, but then the knockoff BFG Division plays and that's when Mick Gordan is so sorely missed. 

Doom The Dark Ages lacks the identity that Doom 4 had in spades, but that does not, in any way, hinder the game itself. It simply hinders it as a title in the Doom roster. Beyond that, this game is absolutely solid. The graphics are awesome, the glitches do nothing to break the game (in the PS5 version, I've heard different stories from the PC version) and you get the ripping and tearing in full force. It's more of the game that we love and if you're a Doom fan, it's definitely worth giving it a fair chance. It adds to the lore without shoving it all in your face while being a prequel that is its own story and with its own look. The replay value isn't quite as strong as Doom Eternal, for a few reasons that include the lack of cheat codes, but it's still there and you can hop to any level in the new game + to try your full arsenal on any level. I know where I'm going to go back to and Kreed had better be ready for a sadistic amount of deaths in his near future. I will load my super shotgun with malicious intent! Virtua Super Buckshot!  

The Uncanny X-men (NES) - A Childhood Dud


Brand names don't mean as much to some people as they probably should. You see companies getting the names to all kinds of properties and just a few products later, you wish they'd never touched them. This was especially true with LJN. If you are a gaming and internet fan, you've probably heard of the infamous LJN company that used to make toys and video games back in the 80's and 90's. Well, they didn't tend to care who they outsourced their video games to, even when they had some of the biggest market names in the industry of the time. Names like Jaws and Back to the Future actually meant something when they were in movie form. When they were in NES form... not so much. 

True to form, X-men should have been a no-brainer of a video game. There were a million different ways to make this game and they seemingly picked the worst one. When you look at X-men, you shouldn't be thinking, "This would make a killer top-down co-op game where the levels are absolutely garbage!" I don't know how else to reason this game out. It's absolutely nonsensical how they made these levels and how they thought up this horrific gameplay! 

The characters themselves are just a hair away from being absolutely unrecognizable. The graphics along with the point of view make the game look like it was directly converted from the earliest Atari console. the worst part about it is the A.I. If you don't have a second player, the computer who is trying to help you goes anywhere they want and does whatever they want, no matter if it holds up your gameplay or not. Always get Cyclops and always make the computer a character who does not have range attack, like Wolverine. 

Think about the animated series, or even the comic books at the time. Think about how much we loved Wolverine or Colossus and how cool it would be to play them in a video game for yourself. Well, we were pretty okay with a downgrade in graphics at the time. 8-bits didn't get you much in the ways of keeping with a movie or good looking animated TV show. This, however, could have at least been a side-scroller or something that even felt like it was trying to be part of the X-men. Seriously, this is closer to feeling like a parody of a Lego X-men game. 

Even going by those standards, this game is awful. We could imagine being Link and fighting Ganon in the NES version, along with a myriad of other games. This, however, failed to capture any imaginations. The worst part about it is that it wasted such immense potential that other games captured far better and more naturally. The X-men, though having a rocky start, finally broke its bonds of just being a successful comic book series and has found a lot more success (and failures) in later projects. We've taken a look at a bunch of them, but we'll be taking a look at some more, so long as you don't side with the Brotherhood! Virtua Blast!

Happy 30th Birthday, Sega Saturn!

 Today marks the 30th anniversary of the Sega Saturn’s release in America and we Saturn fans will dance and sing its praise with unconditional love, even today! I count myself proudly among them and who would I be if I didn’t give it the best article I could possibly give? This is a flawed but gorgeous system that deserves all of the praise and a fraction of the criticism it has gotten over the years. Whatever your thoughts are on the Saturn are, so long as you believe that we love it, that’s all that it takes. 

Whatever genre you want to play, the 5th generation Sega system has it in spades. It has its terrible games, just like any other console but it also has its gems where it counts. Compare it to the Playstation all you want and turn your nose up toward it if you feel like it, but your opinions are your own and we will give this system the celebration it truly deserves right here! 


People love awards, and developers love to win awards for the effort they put into their games. So, since the Saturn Awards have already been taken, we’ll be presenting some games with the Golden S Awards in their own respective categories. This will be a mixture of personal preference as well as popular opinion all rolled into one big package. Please, if you have a pick for these awards, don’t be shy, talk about it in the comments and express your love for the Saturn! Be respectful and courteous while letting your love shine through.


RPG

The first category we’ll be viewing today is the Roleplaying Games! There are so many great RPG’s on the system and it’s really hard to choose from its gigantic library as such. Among such amazing titles as Shining the Holy Ark, Shining Force III, Dark Force and Magic Knight Rayearth, picking out one single title seems like a daunting task for anyone, let alone Saturn Fanatics. 


Panzer Dragoon Saga


On another note, though, some would call this a no-brainer. The Panzer Dragoon series is no stranger to greatness and many consider Panzer Dragoon Saga not only the greatest RPG on the Saturn, but the greatest game on the console, period! Flying through landscapes and fighting monsters of all shapes and sizes in gameplay so vastly different from its predecessors was pulled off with absolute grace and glory. Taking place thirty years after the first Panzer Dragoon, you are Edge. Flying on your Dragoon through treacherous landscape never looked better as it pushes the system to its very limits on four discs. Calling this an epic seems like small potatoes by comparison to its definition. If you are an RPG fan, you are depriving yourself of enormous experience if you miss this title. Do not pass this game up!


Fighting Games

If you thought the Saturn had a great selection of RPG’s, you better strap yourselves in for the Fighting Games! To say there are a lot would be the understatement of the year. Both Capcom and Sega themselves developed multiples upon multiples of titles and slapped that beautiful S on each and every single one of them. From 3D, 2D and 2.5D fighting games, there are some incredible titles to cover and we need to pick two of them.



2D Fighting Game

The first game will be less pixels but just as much action. With such titles as Street Fighter, Mortal Kombat, Darkstalkers and SNK, you better believe choosing a title among them is going to be more than a little difficult. The greatest thing to note about the Sega Saturn’s fighters is that its controller was seemingly created with arcade fighters in mind as the button and D-pad were set up very similarly to the big machine cabinets. This makes the system ideal for competitive fighting gameplay. The 2D Fighters alone include Street Fighter Alpha, Fatal Fury 3, X-men: Children of the Atom, Ultimate Mortal Kombat 3 and King of Fighters ‘97. The list goes on and on! However, in the end, there can be only one.


X-men vs Street Fighter


That’s right, Capcom wins the day with their amazing Marvel vs Capcom precursor and it is beyond amazing! In the world of home consoles, no one came close to the Sega Saturn version of this game. The character selection is beautiful and the animation is gorgeous, especially for the era it was created in. With 17 characters in all, the battles are fearsome and the action is non-stop so long as you have the courage to go on! Widely considered one of the best Saturn games around, this is a title to put on your shelf, ASAP!


3D Fighting Game

The Saturn’s 3D Fighters are also no slouch when it comes to choices. Some of its first games were arcade ports of arcade 3D brawlers that showed off its capacity for bone crunching action of the finest caliber. True Saturn fans will have Fighters Megamix come to mind, as well they should. With Fighting Vipers and Virtua Fighter clashing together head to head, why wouldn’t it be a top pick? Others will cite Virtua Fighter 2 as some of the finest punch and kick gameplay around, this is also a strong argument. Even its predecessor, Virtua Fighter, which launched the Sega Saturn, while lacking in graphics, still had gameplay far and away as some of the finest of its time. Then, when you want to ramp up the technology and put your fighters into massive machines of mayhem, look no further than Virtual On. 


Virtual On: Cyber Troopers

Stay with me on this one. This was top of the line fighting for several reasons. Not only did it have a complete change up of the genre but it also boasted some of the most original gameplay as far as fighters went. With your choice of vastly different cyber troopers and long range to close range combat systems, you really couldn’t go wrong with this title. The gameplay takes some practice to get use to because it’s so much faster than your run-of-the-mill fighters and you’ll be begging for more once you’ve had a taste of the lasers and missiles flying every which way on the screen! 


Platformers

While not as plentiful as the Fighters and RPG’s the Saturn boasts a healthy helping of platformers of all kinds, and I mean ALL KINDS. They may be small in numbers but they are quite unique as the genre goes. We like to celebrate those differences with praise, though, that’s for sure. With such legendary titles as Clockwork Knight, Mega Man X3, Mega Man 8, and Mr. Bones, you really couldn’t go wrong. Let’s not forget that it also houses all three of the original Sonic games (plus their Knuckles equivalent) on Sonic Jam, which is a must-own if you are a true blue fan of the Blue Blur. A close runner for the platformer genre is the amazing Nights Into Dreams, which revolutionized the system and pushed its very limits in both graphics and 3D Gameplay, it even inspired the creation of the 3D Gamepad controller! However, there is one other title that is just a little more beloved.


Burning Rangers


Saturn 3D Platforming at its finest. This rare game is among the most engrossing in every facet. There are relatable characters (that you love and hate and love to hate) that carry out daring rescues as they plunge into burning buildings to save civilians. If that weren’t enough, there’s even boss battles that will grip you like none other! Even though it’s a somewhat short game, its control and soundtrack are just icing on the cake. If you can find this at a decent price, do not let it escape your grasp! 


Racing Games

In the young days of 3D gaming, 32-bits could pull off some seriously awesome racing games! From race cars to motorcycles, there’s racing fun to be had all around! Wipeout is always there for those of you who love rocket powered racers of the future but for those of you loving the raceways with the likes of Nascar, Daytona USA and its Champion Circuit are there to quench your thirst. GT24, Sega Touring Car Championship, and the original Need for Speed are all lovely gems of this genre! If you delve deep into this group, you’ll find more than one that you’ll like or even love. Again, though, we’re whittling it down to one single diamond among the jewels. 


Sega Rally Championship



Among Sega Saturn fans, this is definitely the most popular choice as racing games go, and there is a very good reason for that! The starting race course is iconic and its graphics are stellar in the world of 32-bit delight! The best thing about it is the detail in the landscape and the control in which to make your opponents eat your dust! It’s high octane speedy fun and you can tear into the road over and over again without a single care in the world. Keep your eye on the road!


Rail Shooters

Games in which bullets go into bad guys and you’re left with the satisfaction of moving on to the next section to take on another barrage of them. Whether they be criminals, zombies or aliens, it doesn’t matter! Keep shooting that gun across the screen and you’re bound to have a good time in this uncomplicated but riveting genre of games! Sega Saturn had some titles that you may have seen in more than one arcade. I mean, Area 51 is one of the LESSER shooters on this system and that’s a high standard already! Panzer Dragoon 1 and 2 were marvels of their time and deserve more than just a mention to be sure, but as rail shooters go, they are not the kind we’re targeting (Not to mention, Saga already took home a prize). Then there’s the amazing House of the Dead, even though it wasn’t quite as good as its arcade counterpart, it’s still fantastic! 


Virtua Cop 2


You can argue this point, that much is certain. However, this title is a peak that so many gamers revel in. It’s a very close race between the first and second game, but while Virtua Cop 1 was a more pure experience, you can’t deny that the second one was better in the ways of detail and environments when it comes to the arcade shoot’em up. With the inclusion of Virtua City’s new recruit, Janet Marshall, this game has that fast pace shooter aspect that fans really crave. Those baddies need to be taken out and now you have the arsenal to do it! Pick up that light gun and dive right in! 



Are there more genres to look over? Of course, but let’s just simmer down from popular opinions and just bask in the love we have for our 5th gen system. It wasn’t the most popular console, by any means, but it certainly was full of personality and did its own thing and did it very well. This isn’t even my first game system that I played, nor is it the first Sega game system that I had as a kid. It was, however, the first 3D game system I had and I was caught in its magic the moment I opened it up on Christmas morning of 1996. Me as a 10 year old child glimpsing upon its wonder with three full games that it came with. 


Call Saturn fanatics nostalgic old farts with rose colored glasses all you want. You can talk about the Playstation all you want but get that overhyped garbage out of my face! It’s all about the Saturn for me! Not only the Saturn but the Dreamcast which can be considered a perfect sequel to an already marvelous first. Both of them together make for an experience like none other and it is just a shame that they did so terribly in the states. 


To say this system is a cult classic would be a drastic understatement! The Saturn has a loyal fanbase, and that’s enough to show that it is still a titan of its era. Under appreciated in its time but it has aged like a fine wine for those who are willing to give it a fair chance. 


I’m not the only one who feels this way. There are plenty others who have a soft spot for the Sega legend. It’s full of flaws but we love it for what it is. Now, I have invited a good bunch of folks to type up a little bit about the Sega Saturn. Read what these Saturn-heads have to say and please post your thoughts in the comments. Even if you don’t love the system, post your thoughts. Be courteous and be kind. Thanks for reading and remember to drink water.



“The Saturn is a console that time has been kind to, as gamers find a real and heartfelt connection to the system. Up against the then newcomer in Sony’s PlayStation, it was home to some genuinely unique games that some argue optimise the very pinnacle of SEGA’s creativity.


And while third party support dwindled due to the complex architecture of the system, in the hands of SEGA’s first party studios, the Saturn would sing, with titles like Virtua Fighter 2, SEGA Rally, Virtua Cop, NiGHTS, and Panzer Dragoon, providing gamers with hours of entertainment.


It’s arguable that the Saturn is THE cult SEGA console, whose collectibility and timeless blend of original and arcade titles make it a favourite for retro gamers young and old.”


--Dreamcast Addict



“Dear Sega Saturn,  It's your birthday, and I love you.  


I remember when I first got you. You were my first home console. I remember the rain animations and background animals in Sonic 3D Blast. I remember looking out into the skybox in Croc and thinking "I can see so far from up here!" Nights will always be MY first sandbox. 


 I'll never forget telling my friends, "No, I don't mean Sega Genesis." I'll never forget how cartridges on the 64 seemed like a step backwards. I'll never forget Clockwork Knight; whether or not I knew what was going on in it. 


Most of all, Sega Saturn, I'll never forget you.”


--EjFellner


Marvel vs Capcom Collection - It's a Dreamcast true (Pt 1)

 


As of late, we've been seeing a lot of callback collections, porting old games into new consoles. This is not only a port of video games that are rarely played now, but they're Sega Saturn and Sega Dreamcast era games. Their worth is now through the roof! For those who don't know, X-men vs Street Fighter was one of the biggest arcade blockbusters. It became very popular in the cabinet and also became one of the most beloved Sega Saturn titles. Well, they decided to keep expanding upon that idea and many great titles were a result. Well, in some amazing show of generocity, Capcom has decided to release an entire collection of these titles! 

This will be a series of reviews, for obvious reasons. There are some big titles in this collection and covering all of them in one go would just result in a big bloated post. I would rather give one or two of them my undivided attention first and foremost. Today, we'll be looking at two of the titles that I have alluded to in former reviews, but have never taken a proper look at. We'll be doing the first two in the Marvel vs Capcom titles! 

It was interesting to find out that I have barely ever played the first title in this series. Marvel vs Capcom was always overshadowed by its sequel, much in Capcom fashion, and I found out exactly why. 

Marvel vs Capcom: Clash of Super Heroes

When it comes to fighting games, Capcom has always been a name that you can trust. This title definitely brought the goods when it came to fighting mechanics. What it lacked, in retrospect, was characters. The first title gives you a fighting duo instead of a trio as well. It is not a bare bones roster, in fact, it has quite a few characters for a fighting game of its time. The problem is that it is covering two entire franchises. X-men vs Street Fighter could go lower in the number of characters it covered because it covered two much smaller groups. 

This is a nitpick, when all is said and done, because this game is still a lot of fun to play through. One great thing this game has going for it is that it has Onslaught as the main badguy. If you're a comic book nerd, you'd probably know that name and who it really is. Still, with what characters they do have, this game delivers with Mega Man, Ryu, and Chun-li from the Capcom side to name a few. The characters they chose were heavy hitters, especially the returning cast of X-men vs Street Fighter. Another great feature that the Collection edition brings is the option to choose an alternative Chun-li and War Machine. Both of them have special powers and are a power duo. It was a very good start to the series and even if it doesn't hold up as well as its sequel, it's still a game with a lot of charm.

Marvel vs Capcom 2

This is the Justice League Unlimited of games, especially for its time. The roster on display here was a marvel of its time, no pun intended. There are so many characters from both franchises and they are presented so well. This game was great on Dreamcast and it is still great to this day. The ability to choose three characters to fight with, along with what type of gameplay you have to choose from. You really need to stand back and take in this game. The backgrounds, especially that horrific inflatable clown background, are chiseled into gaming history. 

Playing through this game again, it became quite obvious that I was rusty as hell because it has become a bit difficult after so long of leaving it on the shelf. This is normally the title I play when I go to the local arcade here in town, and that's not on a very regular basis. It was rough relearning all of it, because it has been a very long time since I fought the final opponent, the Abyss! Of course, you had enemies spamming attacks. You also have Dan, the reject from Street Fighter. Don't ever fight with him unless you want to have a handicap to make the game even HARDER! 

This and Marvel vs Capcom were also some of seeing Spider-man in his full form fighting mode! This was before Spider-man 2 came out and showed us how great a Spidey game could be. He is one of the highlight characters to use. He and Wolverine are staples of the series and have been, no matter how many stupid iterations leave Wolverine out. 

These days, we have much later and larger iterations of the roster with Ultimate Marvel vs Capcom 3, but you really need to appreciate where these titles started. That's why it's so good to see them releasing these games for the later consoles. This is a great way to experience all of the games, and it's going to be a joy to look through and review all of the titles as I go. The more we go into the series, the more it is apparent that adding money to a title doesn't make it better. Their rosters can be twice the size, but that doesn't take away from these two that we've looked at today. Marvel vs Capcom 2 has become a favorite among old school gamers for a reason, and it's wonderful to see that it's more accessible now. Oh, that and Punisher shooting and killing criminals. The kids will love that one! Virtua Blam! 

Virtua Neptune's Top 20 Playstation 4 Games

 While I always tended to favor Sega and began later consoles with the Xbox 360, I somehow ended up following the path of the Playstation, despite my favorite console being the Saturn. The Playstation 4 had a very strange life when it came to its competition with the Xbox ONE and people's impatience with the release of new games for the system. When you step back and look at the forest for the trees, Playstation 4 has had a fair amount of great games, but it also had an odd way of porting old games. 

For this reason, this game will only be for games that began life as a Playstation 4 game. This can include games that also began life as a PS5 game, though I doubt that will happen for this. This console has had its critical hits and serious duds, but overall, the PS4 came out on top, especially in sales against Microsoft. That is a story all its own, though. For now, on with the countdown!

#20. Resident Evil 2

You can count this choice as a cheat if you want, but this version of the game is vastly different from the original PS1 title. The Resident Evil 2 Remake hit the shelves in 2019 and showed a completely different way to play the game in almost every respect. It obviously isn't perfect, once you get grappled by zombies, they end up biting you regardless if you fight them or not. It's still a lot of fun to solve the puzzles and find the keys throughout the areas you're in. Unlocking secrets and getting scared by a giant guy in a trench coat, that's where it's at. This is a well done remake, it's just a shake the followup didn't live up to the expectations. 

#19. Middle-Earth: Shadow of Mordor

One of the first titles I purchased for the PS4. This was the one with the bone crunching, orc killing action I was longing for for so long. Lord of the Rings really makes you hate orcs and for good reason. Now, for therapy, they give you the simulator of killing orcs upon orcs upon orcs for all of the glee it will bring you with a sword and a dagger. Use stealth or just kill them in a hack and slash brawl for your blood-stained pleasure. 

#18. Persona 5

Persona has been one of the sleeper hits in my life when it comes to the PS2 and PS3 titles, so when Persona 5 came out for the PS4, you can imagine how well I set to the task. It is a deeply engrossing game, though it is a very, very long one as well. The worst part is getting through the very long dungeons and the ever expanding story that goes a bit deeper than is comfortable to some. It's a beautiful game, with wonderful characters, though, and definitely recommended for the system for anyone who loves JRPG's. 

#17. Bloodborne

One of the more difficult adventure games. I'm not a fan of Dark Souls, but I did find myself intirgued by the setting and the beautiful design of this game. The gameplay is extremely difficult with each encounter until you finally get used to the controls and find it easier to shoot and slash while dodging. Definitely one of the best when it comes to the Souls-like games and with an atmosphere that is undeniably grim and beautiful in its mystique.

#16. Hogwarts Legacy

This game could have gotten further up into this list if it had a better end game. The problem is, it can get a little grindy and the characters can get very annoying. It's hard to get invested when none of the characters seem all that sensible. Some of them are just flat out nauseating to talk to. It is, however, very good for anyone who is a Harry Potter fan and wants to explore Hogwarts for themselves. Don't bother getting to the O.W.L's, just beat the storyline with a few of the side quests and call it a night.

#15. Mortal Kombat 11



While not the best title in the MK storyline, it is a fun playthrough and a good way to let off some steam, as usual. The characters are a lot of fun to play with and the storyline is actually not terrible. It doesn't have the dropoff that MK9 had in the main story, but it does have its pitfalls in that area for sure. Overall, it's a good story with a decent ending. The only problem with the ending now is that they retroactively destroyed its potential benefits in later games. Oh well, At least 11 was good.

#14. Little Nightmares

A short but a horrifyingly inspiring puzzle platformer. The atmosphere of this very charming game cannot get be overstated. You don't even get much backstory, you just see what this world is all about and it is bleak. Dodging the dangers and seeing the horrors that go on in that terrible world is enough to drive anyone insane. It has a very engrossing gameplay and the overarching story breaks down before you, even with a few secrets you can discover for yourself. Highly recommended for horror fans.

#13. Mortal Kombat X

While it falls short in many respects to MK9, it also brings about a lot of good DLC, as much as I hate to say it. The best way to get this game is Mortal Kombat XL, where you get Goro, along with Leatherface and several other guests to the roster. When it comes to fighting, this game shines. When it comes to story and characters, this game sinks like a stone. Not only was the entire plot nonsensical with so many holes, but it also wasted a lot of its more interesting characters and focused on aspects that were pretty boring like how Cassie Cage got her father's glowing powers and fought big baddy. There were aspects that could have been better, as well as the drastically different character models. Either way, it's a fun game to play with friends.

#12. TMNT: Shredder's Revenge

An amazing return to form when it comes to retro style games. The TMNT Cowabunga collection would be on this list if it wasn't a port of old arcade and NES/Gameboy games. There was a lot of care put into Shredder's Revenge to keep it in the old style beatem ups with some nice twists here and there. There are some good shaking up of gameplay. The ending and the extra badguy at the end is worth everything in this monument to greatness. 

#11. Saints Row 4

This was close enough to the PS4 era to be considered a PS4 starter. I honestly forgot this was a PS3 game first, but I'll make an exception here. As a part of the Saints Row games, this was not the greatest addition. As a stand-alone game, though, this game has a lot going for it. The super powers don't make you invincible, especially in the harder difficulties and there is a lot to do throughout the game. The extra games are actually fun and the story is just so crazy, it's hard not to love it when you view it as one single entity. It may have ended the Saints Row series to a very hard-to-top conclusion, but it at least did it with a bang.

#10. Dragon Quest XI

The Dragon Quest series is always going to be a favorite. Ever since Dragon Warrior, this series has shined very bright in the JRPG circles. This installment is no different. It is a long game, but it is also very rewarding. The quest you go on along with the friends that you meet and join your band, it's a delightful story that has some pitfalls of difficulty here and there. While the pacing can come to a bit of a crawl here and there, it's still a lot of fun to play through this entire story and fight familiar enemies with a beautiful soundtrack.

#9. South Park: Fractured But Whole

I love Superheroes, and it was a lot of fun to be able to customize my own superhero in the South Park world. The entire game is like one long South Park movie, and that is a lot of fun to be a part of. You come up with your own tactics to win scenarios and sometimes you really need to know which enemies to attack first. The whole concept of this being a child's game that is reaching so far into the depths of secrets in South Park is just hilarious. It is also awesome to see Mysterion back in action and you're even able to play with him in your party, along with all of the other characters. The story becomes rather long and nonsensical, even disgusting here and there, but this is still a strong recommendation to South Park fans.

#8. Red Dead Redemption 2

A wide world of the west and how you can become a cowboy with your spurs jingling and jangling. You play through a story and take on missions with your guns blazing. You steal money to help your community and you pull in bounties to get some money for yourself. This game has a lot of depth with a lot of mini games, as well as a very good gun mechanic. It's a lot of fun to play through and gain notoriety. If you're a fan of the western genre, then this will whet your appetite for robbing banks and riding horses. Just... don't step carelessly.

#7. Doom Eternal

Coming out at the beginning of 2020 was difficult enough, and it was well received because this game was very much needed at the time. Doom Eternal was one of the most anticipated titles of its age and it delivered a lot. The gore was better, the weapons were flashier and the monsters were far more ravenous. It had its problems, but throughout the game, you start to really get a feel for it, even being able to bare through the platforming segments. Doom Eternal is a proud addition to the Doom franchise and it's well worth getting the rewards and toys along with it. 

#6. Dragon Ball FighterZ

Few fighting games truly capture the feeling of Dragon Ball Z. While there have been some fair attempts and some great conquests, FighterZ is one that tops the charts in recent years. While the character DLC is questionable, the core game and the characters you get with it are more than enough to give you the full experience. The story is serviceable, but I wouldn't count it among one of their biggest conquests. The idea for an android that came after Cell is nothing new in the Dragon Ball community, but it is pulled off rather well here. The fighting mechanics and the graphics of this game give it a grand place in you game collection.

#5. Dragon Ball Xenoverse

Among the Dragon Ball games that came out on the PS4, the Xenoverse games have to be counted as some of the best. While the second one shines pretty bright, it's the first game that takes its mantle on this list. The story isn't quite as tired and they use some of their better characters for you to face off against. While some of the mechanics can be considered broken, overall, it's a fun experience to be able to place yourself in classic Dragon Ball Z sagas. Creating your own character and fighting along side your old heroes is a grand experience.

#4. Wolfenstein The New Order

One of the earlier games to come out, at the end of the PS3/360 era, Wolfenstein created a game that captured the old style while bringing in something brand new to the franchise. Arguably in runnings for the greatest Wolfenstein games, though the story does drag on for a little bit and the ending is questionable. The story is solid, though, and the feeling of shooting down the Third Reich is still very fulfilling in many ways. The graphics still hold up and the progress of bringing your arsenal back to its former glory is just so wonderfully brought to some of the more recent systems.

#3. Spider-man

Few games have ever captured the wonderful story of Spider-man quite like their iteration in this title. The PS4 Spider-man has the webswinging down to a fine art, as well as bringing in a fighting style much like the Arkham series. This was their answer to the greatness of Spider-man 2 for the Gamecube. You not only fight all of the villains you could ever want, save for Venom, and you actually are quite the tragic hero with all of the heavy events of the story. The game is amazing with a full cityscape of New York City that you can swing around with no problems at all. You can get new spidey costumes, upgrades to devices and just have a grand old time with the callbacks to the comic books, movies, and TV shows of old. 

#2. Resident Evil 7: Biohazard

One large disappointment in gaming history needs to be PT, or Silent Hills back in the early days of the PS4. With such a horrible letdown, it was lucky that Capcom answers the call. After a huge success with their game demo, they released RE7 to monumental success. The story is engaging, the characters are multi-faceted, and the gameplay is very engrossing. The atmosphere of the early game is exemplary, even when it drops off in the third quarter of the game, it still remains a solid title. The story has niggles here and there, and it's not especially great when you get to the ship. The game is engrossing to the point that you want to find the secrets, though, and finish the side missions. The game itself is well made enough to keep you wanting to reach the end. It's not perfect, but it's what we needed at the time.

1. Doom 

Never has there been such a monumental return to form when it comes to remakes. Doom needed a makeover and an identity it once had. The outlook was bleak when it looked like they were going to change it into a basic military shooter, but then they brought back ID like never before and they listened to the fans. From the first gameplay demo to its release, the hype for this game was like a mountain! The best part about this game is the levels, the monsters, the arsenal, and The Doom Slayer! Killing Cacodemons, Imps and Mancubi never felt so amazing. It doesn't replace the original Doom or Quake, but it is a beautiful melding of the two that brought about the new age of Doom that would be considered the official Modern Doom Games. It deserves the praise and it deserves to be on the top of this list. 

PS4 had a great run and while it won the console war by default of Xbox ONE's trip up, it kept its place as a solid entertainment system. This was a wonderful answer to an already great system, and while the PS3 and PS4 had their pitfalls, they still had a sturdy core of gaming libraries. PS4 is still having games released for it at the time of writing this article, but that is soon to change and it will be brought into the milestones of gaming before it may or may not go belly up. There were some real stinkers released for the PS4, don't have any delusions. This system also had a bit of a start time to gain traction, but once it picked up, we got a good collection of games out of the deal. Playstation 5 is looking decent for now, but we'll wait on counting them among the greats. Virtua Wait and See.

Middle-Earth: Shadow of Mordor - Orcicide!

Sometimes, the mixing of genres can mean absolute death for a game. Some gameplay styles do not mesh well with others. Sometimes a platformer just can't resemble what should be a fighting game and sometimes 3D just doesn't belong with certain controls. It really takes a lot of consideration and testing to come up with a formula that nails it quite so well as Shadow of Mordor. With Assassin's Creed mixed with Batman Arkham series while painted with Lord of the Rings. Whoever thought this up was a visionary, as it blends magical elements with stealth along with different ways to accomplish missions of assassinations and massive explosions involving flying orcs. 

The controls in combat come from the Arkham series, without a single doubt and it was so well utilized that you really just noticed it and moved along with it. You were too busy slicing and dicing horrible orcs while stabbing and shooting them with magical arrows. You have an arsenal of magical elements, such as shooting an arrow into campfires and making them explode, again, involving flying orcs on FIRE! You need to fight your way through their ranks and go after the Captains, and then go after their Commanders before you need to reach Sauron's Generals.

You don't know satisfaction before you cut down an entire army of orcs. It's a bit more satisfying than Dynasty Warrior, because it feels a bit more meaty and visceral. The realism of the gameplay comes through a lot more clearly since you can only fight them one at a time, but there are ways around that. It's also great when you get the skill to block the attack of two foes at once using your dead elf friend. That's right, you shadow a body with a dead elf, since you are a dead human who was killed but continuously comes back. 

Now, from a story standpoint, an immortal warrior who is able to take down an entire army of orcs and can't be actually killed is a terrible element. From a gameplay standpoint, that just means you don't need to hit continue and run out of continues only to restart the whole game after a number of deaths. What this also means, is that the orc that kills you get promoted. That's right, they literally have a ranking system of orcs that rise up through them as they kill more things. Everyone that kills you gets an up in power and ability. 

The military ranking system with the stronger commanders is one of the best elements of this game, and that is saying something. With such a great combat system and beautiful graphics, the ranking system where you need to learn about ranking orcish members. Some of them are indestructible against things like range or death strikes. Some of them are enraged by beasts or even afraid of beasts. There are even nests of bugs and some commanders will run away if they drop on them. It takes trial and error and as you learn about these commanders, you start to learn how to test their limitations. The higher ranking commanders or the Warlords, are the strongest of them and there are just so many ways to find satisfaction in bringing a plan together to kill them. Test out all of your weapons and your death moves and find ways to kill them as quickly as possible and you are rewarded with weapon upgrades that will help you immensely down the line. 

Even one of the smaller game elements of this game is very entertaining, when you gain the ability to brainwash the orcs into your own army. Then you start to brainwash commanders after you soften them up with stabbing and even infiltrate their ranks in the story mode with a spy of your own. It's really awesome to see your own horde of orcs go against another horde of orcs and watch them fight and kill each other. It's just one of those things about this game that makes it endlessly replayable. Even the beast taming elements are fun, though perhaps not with as big of a dose as they gave us with the beardless dwarf. It was a useful thing to bring, especially when you can use them to kill the commanders with their fears.

It is something to say that this game is far superior to its sequel, Shadow of War. That game is literally unbeatable unless you grind endlessly or buy content in order to upgrade your own orc army. They took one of their best elements of the first game and used it to try and sell microtransactions. The game itself is, otherwise, the same basic game as Shadow of Mordor. It's just a good thing that they focused on making the first game awesome before they unleashed that horrible blight upon it. It is one of the best PS4 games and it still is very entertaining to replay and use old abilities to kill many orcs and even make your own little makeshift posse of orcs with mindcontrol and raid an entire orc village with them. It's all on the table, but you just need to remember to check your drinking skin. One of them is water, but the other is orc blood. Virtua Responsibly.



Super Mario Bros The Movie (2023) - Almost Smashed It

 Anyone who has seen the rise of the Video Game Movie Mediocrity will tell you that the 1993 Super Mario Brothers movie was a fumble at the start of a game. It was the precursor to how video games would be treated in films, for the most part, for the foeseeable future. The movie starring Bob Hoskins and John Liguizamo was not well beloved by critics and failed to land with audiences. There is a small fanbase for the movie, as it didn't lack charm or actual good material, it was just not the right movie for Mario. Given a different title and different character names, it would actually be looked at as a charismatic action comedy. No, though, this pretty much put a curse on the video game genre as a whole. 

Could the 2023 movie make up for everything that went wrong with the original movie? Well, yes and no. There were certainly vast improvements on pretty much everything. It used the original initial plot from the original movie, which is honestly a good thing, as it gives an homage to the first film, while giving it the real game feel. It also has some amazing effects.

The world of the Mushroom Kingdom looks amazing. The different dimensions and the different places you see, even including New York City, look very good from a visual standpoint. It has a vast number of callbacks to things such as Gamecube, Duck Hunt, Donkey Kong Country and MarioKart! When it comes to Easter eggs, this movie is stuffed with them, no pun intended. 

I could even look over the different choices for the voices. Seth Rogan and Chris Pratt wouldn't have been my first choices by any means, but they did bring in the real Mario voice for a cameo as Jump Man in the beginning. Again, with the references. One of the best voices in the movie, though, is another cameo from another reference. Anyone who has played Mario Galaxy will recognize the type of star that was in the dungeon with Luigi. That was one of the greatest laughs in the entire film and it's pretty exciting to think that they could give the movie treatment to Galaxy. Done correctly, that has the potential to be huge. Jack Black makes for a great Bowser, though this movie seems to mark his last great performance for at least a solid year after. His scenes are hilarious, though, especially with his wizard henchman. 

Some things that didn't work, though, was I would have liked to see more of Mario and Luigi working together in this adventure. If there is a sequel, which there probably will be, they should definitely have them working as a duo. Another problem this movie had was with the gathering of Donkey Kong's army, only for all of that to crumble within the next scene. These easy wins and copouts just get lazy after a while and they could have had a much better Mariokart battle than that. 

Mario and Donkey Kong worked fairly decently as a duo, but again, Luigi would have been better. Princess Peach is a good character, who is strong in her own right and commands respect while also being a genuinely nice person. She actually shares some decent story time with Mario and they form a good bond. Even Toad isn't completely hacked up and annoying as hell as he was in the Super Mario Brothers Super Show. Believe me, we'll get to that as soon as I feel like watching it again. 

The ending and the rest of the film is fairly well done, though. This is a clear improvement over the 1993 movie and it is a long drink of water after a very dry desert of a box office. To see that they give Mario the Sonic treatment is a very good step forward for both video games and movies. May the Virtua Mushroom Kingdom reign supreme!

Crash Storm #11 - Bathesda is Pathetically Desperate

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